Insurgency2014 · New World Interactive
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The best defense is offense. As long as you don't do anything stupid. Or do you? A serious and funny battle simulator where your smallest unit is an ARMY: click one soldier, 100,000 shout YAH! Up to 1,000,000 on screen climb into wobbly towers, get shelled, see stars, and charge again.
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DON'T PRODUCE ARMIES! VOMIT THEM ON THE BATTLEFIELD!
YEP! SIZE MATTERS: YOUR SMALLEST UNIT IS AN ARMY 😏 A 90s base-building RTS. One click: 10,000 to 100,000 soldiers. Up to 1,000,000 on screen.
THEY DON'T WALK. THEY CLIMB.
• Piles, heaps and wobbly towers that keep advancing
• Only the surface fires. Under fire, the stack melts
• One shell: it collapses. Soldiers fly, see stars, get up, fight on
FORMATIONS THAT SHOULD NOT EXIST.
7 ground formations. 7 more in 3D. Split, merge, control groups, fog of war. And then these:
STEAMROLLER: your army rolls itself up into a hay bale. Then it rolls over theirs. One bite
WORMHOLE: 6,000 soldiers stand up as a turning hourglass. Two mouths, one throat. Nobody knows where it leads
GIANT: a colossus of 1,441 soldiers, like the human towers at a feria. The rest of the horde cheers at its feet
TRUE FLY: don't drop like flies. 1,000 soldiers take off as a glowing, humming swarm. Enemies run
PLAN EVERY MOVE. MURPHY HAS PLANS TOO.
Hoard 25,000 soldiers and the engineers paint roads on your map. Click the checkpoints, give each one an order: roll up, stand up, dig a moat, have a pint. Schedule the tea break. The enemy won'
BUILD. POWER. PRODUCE ARMIES.
• Construction yard, power plant, crystal extractor, barracks
• Machine-gun nests, cannons, twin turrets, sandbag walls
• 10K batches first. 25K, 50K and 100K unlock as your hoard grows
• 6 horde types: infantry, heavy infantry, scouts on stilts, tanks in 9 models, walkers, engineers
CREATE, MOD, HACK YOUR TANKS!
Stilts over your own infantry, or a Trojan that grows with its cargo, tall or long. Use them to embark not 1 engineer but a complete R&D lab. Don't steal 1 enemy building. Steal the neighborhood! GO
DIRECT CONTROL. KEEP SCROLLING.
Select any horde and keep rolling the mouse wheel. Past the 3D view you drop into top-down, then first person, in the front row. WASD drives the whole army. Tanks fire where you aim, and right-click brings up a sniper scope. For a tank. Roll your infantry into a steamroller and steer it yourself, exactly where it hurts
READ THE FRONT. THEN RUIN IT.
• The ground heats up where the lines trade fire. Reinforce there
• Every strike hits both sides
AIR RAID: a V of fighters screams over, eight bombs dive in. Or just one: PRECISION DROP
MEGA ERASER: a beam from your HQ. Undo is not available
TERRAFORM. BRIDGE. COLLAPSE.
Raise and dig the ground, within a budget.
BRIDGE: raise a riverbed, march across. Too many boots on it: it drops them in the river
DIG: under theirs
FROM LIMP TO BERSERK.
• Every horde has a mood. Rally them. Rest them
• Push them too far: they turn. Green. Red eyes. Hungry
• Infection spreads on contact. Total infection: game over
MODES (IF YOU ARE STILL READING...)
• CAMPAIGN: 15 missions in three acts, Commissar Vask of the Red Concord, a villain who takes himself very seriously, and at least one twist we will not spoil here
• SKIRMISH VS AI: Recruit, Veteran, Warlord. 20 to 40 minutes a match
• TWITCH MODE: your chat votes !attack !pile !towers for the enemy. Against you. Live
SURVIVAL: bullet hell. One commander, every horde on the map, upgrades between waves
SANDBOX: everything unlocked, no budget. Give every army a route and every checkpoint an order: roll up, dig a moat, have a pint. Press GO. Murphy does the rest
LOOKSMAXXED.
• 2D pixel art on steroids that went to the wrong surgeon
• Scroll past the closest zoom: it stands up. 2.5D. 3D. Real relief, real 3D tanks. Tab switches, F8 locks
• Every pixel, the military fanfare and every battle cry generated in code: YAH! HAY! AHY! HYA! YHA?! AYH!!!
F7: THE JUKEBOX. A little radio window, the band's equalizer, one soldier jumping the peaks. We take very good care of our soldiers