Heroes of Might and Magic: Olden Era2026 · Unfrozen
- Ролевые
- Стратегии


Build one of four Eternals from 260+ skills across 17 skill trees. A dark fantasy tactical RPG where every attack is a dice roll on a hex grid, with an eight-chapter campaign, gear to forge and elite monsters. Play alone, online with up to 3 friends, or with 1 friend on one PC.
Сейчас −15% - дешевле за время наблюдений не было. Цены отслеживаем 1 день, поэтому минимум пока предварительный.
Eternally is a dark fantasy tactical RPG where every attack is a dice roll on a hex grid. Build one of four Eternals from 260+ skills, then take them into an eight-chapter campaign alone, online with up to three friends, or with one friend on the same PC.
Save your timeline.
Build it your way
• 260+ skills across 17 skill trees
• About a third of an Eternal's skills fit in one campaign
• 15 ways to make up your party
A campaign gives you about 28 skill points. Learning everything one Eternal has costs more than 80, so every point is a choice. You can't learn it all in one run.
• Choices that stick. Some skills lock each other out, and you get one respec per playthrough.
• Skills earned in battle. Five skills unlock through deeds in a fight. Synn only learns Possess after 15 mind controls.
• Every run shifts. Elites roll random affixes, and loot, salvage and dice are random too.
Four Eternals
Each Eternal has four skill trees of their own, and all four share a fifth.
• Ara the Geomancer. Ricochet pebble shots at range, a pebble shield up close, and Roki, a sentient pebble that grows with her. At higher levels she flies over the front line.
• Frazzah the Cryomancer Knight. Build him as a pure swordmaster, or as a cryomancer with up to seven ice clones.
• Morrathil, the Wrath of the Forest. Spreads plague and blight, and raises an undead treant that evolves in stages.
• Synn, the Leviathan's Daughter. Moves through stealth and mist, turns enemies against their own side, and can possess them outright.
Heroes that work together
• Synn's Drenched makes Frazzah's Frozen harder to break.
• Frazzah's Chilled makes Morrathil's Rooted harder to escape.
• Frazzah's Thrust pierces deeper into any stunned enemy.
• Roki's Sandworn makes a target take more damage from every source.
• Psychic Haste gives a friend extra actions and movement. Cleansing Rain cures Bleeding, Poisoned and Burned.
Gear, ground and monsters
• 66 handcrafted items. Each has a fixed effect. Reset every cooldown with the Chronosphere, or rise again with the Crown of the Undying.
• The Blacksmith. Epics never drop. You forge all 16, including a Cinderscale Egg that hatches a Black Dragon ally.
• Legacy Relics. Each Eternal earns a relic that reshapes their signature skills, then forges it into an Epic one.
• 11 terrain types. Lava burns, snow chills you until you freeze, and some skills reshape the map mid-fight.
• 20 conditions. Stunned, Horrified, Burned, Poisoned, Hasted and more. Drenched puts out Burned, and Chilled stacks into Frozen.
• 20+ kinds of monster. They flank, focus fire and stalk from stealth, led by demon commanders Vexaroth and Baron Valdris.
• 17 elite affixes. Elites roll random affixes like Impervious, Regenerative, Venomous and Fireborn.
On the battlefield
• Move, then act. Moving never costs an action. Engagement and attacks of opportunity reward careful positioning.
• Shimmer. Gather it from the world and from fallen monsters. When a die misses, spend it and the die lands on its best result.
• Stealth. Contested dice rolls decide who gets seen. Strike from stealth for extra true damage.
• Sight and fog of war. Creatures and walls block shots, and you only see what your team sees.
Ways to play
• An eight-chapter campaign. About 6 to 8 hours, plus a tutorial. Each chapter has its own objective, from clearing the field to getting villagers to safety.
• Online co-op. Up to 4 players over Steam. Monsters scale with your party, and a fallen Eternal gets back up after two rounds.
• Local co-op. 2 players on one PC, through the whole campaign. Steam Remote Play Together works too.
• PvP. Capture the Box in 1v1 or 2v2, or Judgement Hill, a deathmatch for up to four sides, free-for-all or in teams, where the first to the kill target wins.
• Controller support. The whole game works on a pad, with Xbox or PlayStation button prompts.
• The little things. Mid-level checkpoints, Steam Cloud saves, 23 achievements, a damage breakdown for every hit, and one key to repeat your last ability.
How it started
Eternally started three years ago as a question: what would a PvP RPG look like if it played like a board game, for 2 to 4 players? Then the playtesters kept teaming up. So co-op grew into a full campaign, and PvP stayed in as its own mode.
I've put my heart and soul into this game. I hope you enjoy playing it as much as I've enjoyed making it.
Adam