POTUS Election Sim

POTUS Election Sim

Dackers Studios · 3 августа 2026
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The complete political career: win the primary, take the White House, govern all eight years. Sign treaties, issue executive orders, fight wars, even amend the Constitution. An on-device AI judges your decisions, written in your own words. No subscription. Every choice echoes.

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Об игре

Type What You Would Actually Do. Live With It For Eight Years.

Most political games hand you four buttons. POTUS Election Sim hands you a blank box and an advisor waiting for an answer.

Your Chief of Staff briefs you on a real situation. You write your orders in your own words. An AI, that is running on your machine, not in somebody's cloud, reads what you actually wrote, weighs how decisive and how politically survivable it was, and builds the consequences out of it. The corner you cut in March is October's scandal. The senator you humiliated on camera remembers in the confirmation hearing.

And it is not one term. It is one career: a statehouse district, a city hall, a governor's mansion, a seat in Congress, the primary, the convention, 270 electoral votes, all 1,460 days of a term, the midterms that wreck it, re-election, and a second term if the country lets you keep it.

One character. One résumé. Everything you win and every scar you take follows you into the next race.

The Career Ladder

Each rung is a complete game with its own campaign and its own governing engine.

• Statehouse - A sprint campaign for one district. Everybody starts somewhere.

• City Hall - 24 real US cities with real ward counts and neighbourhood-level maps. Balance an actual municipal budget where every line has a constituency that votes.

• The Governor's Mansion - Veto queues, state budgets, clemency petitions, a real state legislature with real chambers, and an electorate that will absolutely hand it to the other party if you get it wrong.

• Congress - House or Senate. Whip votes on 71 floor-ready bills, fight leadership races, chair a committee, trade your vote for something you want more.

• The Cabinet - The one rung nobody elects you to. Serve in Congress well enough and a President may appoint you; run a department, and find out how little that is worth when they stop taking your calls.

• The Vice Presidency - Lose the nomination and you may be offered the ticket anyway. Serve. Wait. Know exactly what you are waiting for.

• The White House - The top of the ladder and the hardest job in the game.

The Campaign

Build a ground game, hold rallies where the votes are, manage a war chest that runs out, survive debates and opposition research, and move real voter blocs across all 50 states.

• Full primary season, convention floor drama, and a running-mate decision that matters

• Run as a Democrat, a Republican - or found your own party, name it, colour it, write its platform, and watch it win real seats in Congress

• Election Night as a live set piece: states report, networks call, and you sweat every tossup

The Presidency

Win and the real game starts. The First 100 Days set the tone, with cabinet confirmations (the safe pick, or the brilliant radioactive one?), your agenda, a flagship bill, the State of the Union, your first genuine crisis. Then the term grinds on: the year-one slog, brutal midterms, and a re-election year that fires up the entire campaign engine again.

The job can also be taken from you. Let scandal build and the House opens an inquiry, votes articles, and the Senate holds a trial with all 100 votes simulated one at a time. Two-thirds concurring and you are handed your coat. Or resign first, on your own terms, and spend the rest of your life explaining it.

The Full Powers of the Office

• Treaties - Trade pacts, defence treaties, climate accords, arms control and peace deals with 14 world powers, then the real fight: a 67-vote Senate ratification. Whip it with public pressure, backroom deals or concessions - or lose, and gamble on an executive agreement the Senate will never forgive.

• Executive Orders - Six policy areas, three scopes. A sweeping order moves policy overnight, enrages the opposition, and has a date with a federal judge. Struck down, and your credibility goes with the policy.

• Constitutional Amendments - The Article V moonshot: 290 in the House, 67 in the Senate, then 38 state legislatures ratifying wave by wave. Twenty-seven have ever made it. Write the 28th - or stall at 35 states and die like the ERA.

• The Supreme Court - Nine named justices with ideology, age, and a long memory of who appointed them. Appeal your struck-down orders, watch a seat open at the worst possible moment, and fight the nomination war: firebrand, moderate, or stealth pick. Stealth picks sometimes betray you.

• Constitutional Hardball - Resize the House. Pack the Court. Kill the filibuster. Repeal the Twenty-Second and run for a third term. Admit new states and change the electoral map permanently. Everything here is legal. None of it is free.

• The Budget - A real fiscal engine underneath the whole term. Deficits compound, debt service crowds out your agenda, and "fully funded" is a claim the game will check.

The World, and the War You Started

A grand-strategy world map runs beneath the presidency: diplomacy with foreign governments that remember exactly how you have treated them, sanctions, f…