Second Source

Second Source

Pablo Marcelo Riestra · 21 октября 2026
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Every report on your desk is intelligence or bait. Four artifacts - agency, timestamp, position, text - and a planted one contradicts itself in exactly one. Call it before the clock does, hold the line as DEFCON drops, and when they breach the building, run the extraction on foot.

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442 ₽
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Об игре

YOU ARE THE DESK

An OSINT watch floor, one screen, one clock. Reports land on your feed faster than you can read them. Some are real. Some were planted to make you move a unit, burn an asset, or look the wrong way for ninety seconds.FOUR ARTIFACTS, ONE LIE

Every report carries an agency, a timestamp, a position and a body of text. A fabricated one is internally consistent in three of them and contradicts itself in exactly one - a Sahel bureau reporting from the Baltic, a timestamp that lands before the event it describes, a wire that names a unit that was stood down last week. Cross-check it against the board, anchor the hypothesis, make the call.THE DESK PUSHES BACK

Reports you leave open drop off on their own. Priority weighs: a FLASH is worth two, a LOW is worth half, and the number that kills you is the one on your desk meter. Call it right and you get credits, intel and classified files. Call it wrong and DEFCON drops, the map lights up, and the next shift is worse.WHEN THE BUILDING IS BREACHED

Sooner or later they come for you. The desk goes dark and the game switches to a top-down stealth extraction: guards with real vision cones and radios, silent takedowns from behind, procedural floors, and nobody coming to help. Get out alone or get everyone out - the achievements remember which one you chose.WHAT'S IN THE BUILD

• Shift - one timed watch. Hold the desk to the end.

• Campaign - three operations with their own scenarios and objectives.

• Daily Challenge - same events for everyone, global leaderboard.

• Endless - no clock. It ends when they dismiss you, or the world does.

• Field Op - the stealth extraction, played on its own.

• Eight case files that remember every actor who crossed your desk.

• 26 achievements, full English and Spanish, three save slots.

• An offline vector map: the game never phones home.

A GAME THAT KEEPS BEING WORKED ON

Second Source gets regular updates. We read every review, every discussion thread and every email, and what players report shapes what gets fixed and built next.

Found a bug or have an idea? Tell us in the Community Hub or write to secondsource.support@gmail.com